The Making of Peaky Blinders: The King’s Ransom
Discover how Maze Theory assembled a small army of more than 60 developers, artists, writers, actors, and more to bring the Peaky Blinders world to life in VR.
Take a "peak" behind-the-scenes of Small Heath and watch the full "Making of" series - available now on YouTube.
Introduction & Game Overview
Hear from Game Director Tim Jones and Chief Creative Officer Russell Harding on pitching the game to Peaky Blinders series creator Steven Knight, and working with acclaimed actors Cillian Murphy and Paul Anderson.
Narrative
When is Peaky Blinders: The King's Ransom set within the timeline of the show, and what can you expect from the storyline?
Senior Narrative Designer Mary Goodden delves into crafting an original Peaky Blinders story for fans old and new.
Expanding the Universe
Art Director Steven Huckle explores how Peaky Blinders: The King's Ransom expands the world of the TV show and introduces you to some of the new characters and groups you will meet inside the game.
Bringing the World of Peaky Blinders to Life
Composer Richard Wilkinson shares insights into creating the soundtrack for Peaky Blinders: The King's Ransom - and how the music in the game became heavily inspired by the show.
Top Tip: Take a walk down Garrison Lane to experience this one for yourself!
Peaky Blinders: The King’s Ransom is available now for Meta Quest 2. Prove you have what it takes to join the infamous Shelby gang in an exciting VR action-adventure based on the epic gangster drama!
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